Beginner Guide
Follow the opening steps: scan asteroids, mine ore, refine materials aboard your ship, and establish your first space station.

Begin with a mining ship in an asteroid belt, then build automated factories, modular space stations, and a working fleet. Research new technologies, explore distant star systems, and defend your growing industrial empire from alien threats.
Start Here
Follow the opening steps: scan asteroids, mine ore, refine materials aboard your ship, and establish your first space station.
Find useful resource deposits, organize early gathering, and turn raw materials into the components needed for expansion.
Set up machines and conveyor belts, solve early power and research bottlenecks, and create dependable production lines.
Design modular ships, plan cargo and defense systems, and connect stations with an automated transport fleet.
FROM THE WIKI
Use a playtest circuit-board example to plan assembler inputs, route outputs, and verify that a Main Sequence production line runs.
Read guideautomationBuild an expandable Main Sequence factory with short belt runs, visible handoffs, and a reserved side for the next production line.
Read guideautomationConnect Main Sequence station machines with belts, test one material path, and find the first gap before expanding your factory.
Read guideautomationSee how one Main Sequence playtest factory routed hydrogen cells from an ice facility to a station reactor and tested the supply path.
Read guideautomationCalculate Main Sequence assembler inputs per minute using recipe quantities and cycle time, with a versioned circuit-board example.
Read guideautomationTroubleshoot a stalled Main Sequence refinery by checking power, input, and output, including a September playtest sound and animation bug.
Read guidecombatPlan station defense with armed ships, role assignments, and defensive modules available in the October demo.
Read guidecombatSee where Shield Generator Mk. 1 appears and how to plan a defensive build around the module in the October demo.
Read guideMain Sequence Wiki
Main Sequence is a first-person space factory simulator developed by Tumbling Dumpling Studio and published by Mythwright. You start with a small mining ship, gather resources from asteroids, and build stations that turn basic materials into an automated industrial network.
Its core systems combine conveyor-based production, technology research, modular spaceship construction, logistics, and alien combat. You can explore alone or in co-op, with a free Steam demo available ahead of the planned Early Access launch.
Find guides for your first station, production lines, research and fleet.
Start with a mining ship and learn the opening loop of scanning asteroids, collecting ore, and refining basic resources. Follow the path to your first space station and automated production line.
Use the starter mining ship's scanners to locate resource-rich asteroids in the opening belt.
Mine nearby deposits and refine collected resources aboard your ship.
Build a space station to establish a permanent base of operations.
Install production machines and begin researching technologies that unlock further automation.
Build your first factory with machines and conveyor belts, then connect material flow to storage and assembly. Learn how to troubleshoot missing power and move from a single station to larger production networks.
Place production machines on your station and plan the input and output flow.
Connect machines with conveyor belts so resources can move through the production line.
Supply power and the required materials to keep refineries, assemblers, and research machines running.
Expand logistics across stations and use transport ships to move supplies between them.
Understand the technology tree and the material-based science system used to unlock new equipment. Covers common research bottlenecks, including Solar Panels and the Electromagnetic Science introduced in the updated demo.
Produce the specific items required by the technology you want to research.
Deliver the required resources to the appropriate science labs, including via conveyor-fed production.
Read the inputs for the selected technology and check that each required science line is receiving material.
Explore Electromagnetic Science, added to the demo in the October 19, 2026 update.
Learn how asteroid scanning, shipboard refining, and mining drone bays support early resource production. Expand from manual ore collection to mining outposts that feed your automated factory network.
Scan the starting asteroid belt for accessible mineral deposits.
Mine raw resources with your ship and process them using its refinery.
Establish a station near useful deposits and add a mining drone bay as progression allows.
Connect mined materials to storage and production, then use cargo ships to supply other stations.
Design functional spacecraft by combining modular ship components with cargo, propulsion, and defensive equipment. Explore the building choices that matter for hauling resources, exploring sectors, and protecting your stations.
Design ships module by module, balancing the layout for your intended role.
Plan cargo capacity and reactor placement alongside other functional modules.
Equip weapons for threats posed by the alien defense network.
The October demo update introduced the Shield Generator Mk. 1 as an additional ship-design option.
Connect distant stations with transport ships, docks, drone bays, and automation schedules. This module focuses on recurring player questions about loading, unloading, and making autopilot routes work reliably.
Mining drone bays collect resources around stations, creating a need for well-placed outposts.
Dock conveyor connections move goods between station production lines and docked ships.
Give transport ships an ordered schedule to move supplies between stations.
Test one load and unload cycle before using cargo counts as autopilot conditions.
Follow the progression from local space travel and the Slipstream Drive toward advanced interstellar exploration. Distinguish October demo content from broader playtest progression, including distant resources and the Relic Destroyer encounter.
Slipstream Drive research precedes the expansion into more distant sectors described in the official playtest roadmap.
Cobalt and Graphite in other solar-system sectors support Electromagnetic and Quantum Science progression.
The official playtest progression identifies the Relic Destroyer as a prerequisite for Interstellar Warp Drive research.
Interstellar Warp Drive opens travel to other systems containing resources for Astronomic and Xenobiologic Science.
Find out how Main Sequence supports solo play, online co-op, and LAN co-op. Learn what the October demo update changed and how players can divide responsibilities across mining, logistics, exploration, and defense.
The upcoming Early Access game lists online cooperative play on Steam.
Steam lists LAN cooperative play for the main game.
The October 19, 2026 official update added co-op multiplayer to the demo.
In co-op, each player can captain a ship and split duties such as logistics, defense, and exploration.
Demo and announced Early Access information.
Steam lists November 12, 2026 as the planned release date.
Yes. Steam has a separate Main Sequence Demo app. The October Next Fest update added co-op and extended the demo's research progression.
The main game lists online and LAN co-op on Steam. The developer also announced co-op in the October demo update.
From your first mining run to automated factories, smarter research, and advanced ship designs, find practical guides for each stage of your interstellar expansion.
Read the Beginner Guide